Clients across regions
We take on web-game development projects for teams in the US, Singapore, Japan and beyond — building to each market's players, timelines and release expectations.
Aisurance is a web game development studio. From a single prototype to a full live title, we take client projects from concept to launch — building fast, lightweight browser mini-games for players in the US, Singapore, Japan and beyond.
Platforms we publish on & tech we build with
Our games
Aisurance is a web game development studio taking on R&D projects for clients across the US, Singapore, Japan and beyond — with a sharp focus on popular, instant-play browser mini-games.
We take on web-game development projects for teams in the US, Singapore, Japan and beyond — building to each market's players, timelines and release expectations.
Instant-play, no download, runs anywhere. We build lightweight web mini-games that load fast and keep players coming back — the kind that actually become hits.
Every client project gets its own team and isolated build, so games are developed independently and ship on their own schedule — no stepping on each other.
Our games are live and performing on
What we do
Not a pile of service line items — we cover every stage, from the first prototype to the live-ops that keep a game growing.
Fun first. We turn a concept into a playable prototype in days, test the core loop, and only scale what players actually enjoy.
Lightweight, instant-play web games that load in seconds and run on any device — phone, tablet or desktop, with no download.
Realtime rooms, matchmaking and leaderboards running on AWS global infrastructure, so players around the world play together without lag.
Launch is day one. Events, A/B tests and content drops keep retention and revenue climbing long after release.
We package and ship your game to portals like Playgama and WebGames.io, meeting each platform's SDK, ads and payment requirements.
Need extra hands or a full team? We plug into your pipeline or run the whole build, with a dedicated team per project.
What we build
We've shipped across genres and know what makes each one stick.
The best casual games are easy to start and hard to put down. We obsess over the first ten seconds and the one-more-try loop that keeps players returning.
Multiplayer web games fear latency most. We run matchmaking and realtime rooms on AWS regions close to players, so matches stay smooth across every region.
Puzzle games live and die on pacing. We build level progression, meta systems and events that give players a reason to come back tomorrow.
Advergames turn a marketing moment into minutes of play. We build branded web games for campaigns and events that people actually want to share.
Proof, not promises
“They nailed the core loop fast. The prototype was fun in the first week, and by launch our day-7 retention was the best we'd ever seen.”
“We needed a .io title live in three months across the US and Japan. They hit the date, and match latency held up even at our launch-day spike.”
“Porting to Playgama and WebGames.io used to scare us. Their team handled every SDK and QA detail, and the game passed review on the first try.”
Why Aisurance
Anyone can make a game; what sets a studio apart is shipping something fun on time, then keeping it alive. These aren't slogans — they're how we run every project.
How we work
We dig into your idea, players and goals, then shape a concept worth building. The first conversation is free.
A playable core loop in days — we test whether it's fun before anyone builds the full game.
Art, code and content come together in phased builds, with a playable version to try at every milestone.
We ship to your platforms and keep the game growing with events, tuning and fresh content.
About us
Aisurance is a web game development studio headquartered in Singapore, with teams in Tokyo, San Francisco and London — four regional hubs that keep us close to clients and players in their time zone. We focus on one thing: building browser games people love to play.
We take on R&D projects for clients in the US, Singapore, Japan and beyond, and our titles are live on major web portals like Playgama and WebGames.io — running on AWS so they stay fast and reliable for players worldwide. What keeps clients coming back isn't a pitch — it's games that ship on time and perform.
Marina Bay Financial Centre
Shibuya, Tokyo
SoMa, San Francisco
Canary Wharf, London
Leave your details and a producer will get back within one business day — first to understand your idea and goals, then to talk about how we can build it together.